The Callisto protocol
The Callisto protocol

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The Callisto protocol
The Callisto protocol

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The Callisto: Protocol
2019-2022

I have been working on 'The Callisto Protocol' since 2019 as a 3d character artist. Coming soon 2022. 

bandicam 2022-05-15 21-50-01-443
bandicam 2022-05-15 21-50-01-443

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bandicam 2022-05-15 21-41-39-822
bandicam 2022-05-15 21-41-39-822

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bandicam 2022-05-15 21-43-24-516
bandicam 2022-05-15 21-43-24-516

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bandicam 2022-05-15 21-50-01-443
bandicam 2022-05-15 21-50-01-443

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Black Myth: Wukong
Fan Art 
2022

Rendered in Unreal Engine 4. HP sculpting, Low Poly mesh making, Texturing and rendering by me.

Wolf_Blade Master_01
Wolf_Blade Master_01

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Wolf_Blade Master
Wolf_Blade Master

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Wolf_Blade Master_01
Wolf_Blade Master_01

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Werebeast
Werebeast

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Werebeast
Werebeast

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ZBrush rendering
ZBrush rendering

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Werebeast
Werebeast

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Black Myth: Wukong

Fan Art WIP

2021 

High res sculpting of the Wolf blade master from Black Myth: Wukong.

Werebeast (Boss)

2022

A miniature sculpting based on Loot studios concept and product. Rendered in Marmoset Toolbag 4. 

screenshot005
screenshot005

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screenshot005
screenshot005

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Asura_01
Asura_01

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screenshot005
screenshot005

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Asura

2019

I made this character based on Amber Ye's concept. I was trying to focus on the skin shader and the effect of various materials. 

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Winston Fanart
Winston Fanart

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Winston Fanart
Winston Fanart

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Overwatch: Winston Fan Art

2020

High res sculpting of Winston fan art based on a concept online. 

Sci-Fi Character - Melissa Hawkins
Sci-Fi Character - Melissa Hawkins

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Sci-Fi Character - Melissa Hawkins
Sci-Fi Character - Melissa Hawkins

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Sci-Fi Character - Melissa Hawkins
Sci-Fi Character - Melissa Hawkins

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Sci-Fi Character - Melissa Hawkins
Sci-Fi Character - Melissa Hawkins

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Melissa Hawkins

2019

My personal character project which is inspired by Mass Effect series and from my imagination. 

Software: Substance Painter, ZBrush, Photoshop, Xgen, Marmoset Toolbag, XNormal.

Ranger
Ranger

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Ranger
Ranger

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Ranger
Ranger

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Witcher_Ranger

2020

High res Ranger sculpting in ZBrush.

Space Officer2
Space Officer2

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Space Officer2
Space Officer2

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Melissa Hawkins

2019

My personal character project which is inspired by Mass Effect series and from my imagination. 

Software: ZBrush

MK Fan art
MK Fan art

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MK Fan art
MK Fan art

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MK character Head

2020

It was a hair cards placement practice based on Frozen from Mortal Kombat 11. 

Imperfect Cell
Imperfect Cell

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Imperfect Cell
Imperfect Cell

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Imperfect Cell
Imperfect Cell

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Imperfect Cell
Imperfect Cell

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Imperfect Cell

2020

A Dragon Ball Z fan art. I made it with my thought of the stretched skin and insect shell.

Software: Maya, ZBrush, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Front View
Front View

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3/4View
3/4View

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Detail3
Detail3

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Front View
Front View

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Girl Power

2019

I sculpted this character based on Hugo Richard's concept.

Software: Maya, ZBrush, TopoGun, Substance Painter, Marmoset Toolbag.

Stylized characters1
Stylized characters1

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Stylized characters2
Stylized characters2

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Stylized characters1
Stylized characters1

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Toys

2019

I sculpted these characters based on Satoshi Matsuura's concept. 

Software: ZBrush

Pet Army
Pet Army

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Pet Army
Pet Army

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Glory Predator

2019

HOHM GAME  

I was responsible for all  game assets, characters, environments  concept design, 3D modeling, animation design, outsourcing connection, texturing, Engine look-dev. 

Software: Photoshop, ZBrush, Substance Painter, Unreal Engine, Maya.

Glory Predator_1
Glory Predator_1

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Glory Predator_2
Glory Predator_2

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Glory Predator_5
Glory Predator_5

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Glory Predator_1
Glory Predator_1

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Glory Predator

In-game Screenshots

2019

HOHM GAME

Some screenshots for what I designed for Glory Predator.