Melissa Hawkins
2019
My personal character project which is inspired by Mass Effect series and from my imagination.
Software: Substance Painter, ZBrush, Photoshop, Xgen, Marmoset Toolbag, XNormal.
Asura
2019
I made this character based on Amber Ye's concept. I was trying to focus on the skin shader and the effect of various materials.
Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,
and Photoshop.
Imperfect Cell
2020
A Dragon Ball Z fan art. I made it with my thought of the stretched skin and insect shell.
Software: Maya, ZBrush, Substance Painter, Marmoset Toolbag,
and Photoshop.
Orc
2019
A 3D character study based on Raid: Shadow legends.
Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,
and Photoshop.
Girl Power
2019
I sculpted this character based on Hugo Richard's concept.
Software: Maya, ZBrush, TopoGun, Substance Painter, Marmoset Toolbag.
Toys
2019
I sculpted these characters based on Satoshi Matsuura's concept.
Software: ZBrush
Glory Predator
2020
HOHM GAME
I was responsible for characters, props, some environment assets design for Glory Predator.
Software: Maya, Photoshop, ZBrush, Susbtance Painter.
Glory Predator
In-game Screenshots
2020
HOHM GAME
Some screenshots for what I designed for Glory Predator.