My latest 3D character study based on Raid: Shadow legends.

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Asura

2019

Orc

2019

I made this character based on Amber Ye's concept. I was trying to focus on the skin shader and the effect of various materials. 

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Goblin Warrior

2019

I sculpted this character based on my sketches. I totally focused on anatomy, wrinkles, and textures. This is one of the monster series.

Software: ZBrush, Marmoset Toolbag, Maya, Substance Painter, Photoshop.

Girl Power

2019

I sculpted this character based on Hugo Richard's concept.

Software: Maya, ZBrush, TopoGun, Substance Painter, Marmoset Toolbag.

Character sculpting

2019

My latest character sculpting for organic modeling class. It is based on Adrian Smith's concept and I changed the anatomy as a real human proportion.

Toys

2019

I sculpted these characters based on Satoshi Matsuura's concept. 

Software: ZBrush

Mobile Game Characters

2014

I was responsible for characters design and 3D modeling for a mobile game. It is totally hand painted texture style. 

Software: Maya, Photoshop, ZBrush.

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