The Callisto Protocol

2019 - 

I have been working on 'The Callisto Protocol' since 2019 as a 3d character artist. Coming soon 2022. 

Black Myth: Wukong

Fan Art WIP

2021 

High res sculpting of the Wolf blade master from Black Myth: Wukong.

Witcher_Ranger

2020

High res Ranger sculpting in ZBrush.

Melissa Hawkins

2019

My personal character project which is inspired by Mass Effect series and from my imagination. 

Software: Substance Painter, ZBrush, Photoshop, Xgen, Marmoset Toolbag, XNormal.

Asura

2019

I made this character based on Amber Ye's concept. I was trying to focus on the skin shader and the effect of various materials. 

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Melissa Hawkins

2019

My personal character project which is inspired by Mass Effect series and from my imagination. 

Software: ZBrush

Overwatch: Winston Fan Art

2020

High res sculpting of Winston fan art based on a concept online. 

MK character Head

2020

It was a hair cards placement practice based on Frozen from Mortal Kombat 11. 

Imperfect Cell

2020

A Dragon Ball Z fan art. I made it with my thought of the stretched skin and insect shell.

Software: Maya, ZBrush, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Girl Power

2019

I sculpted this character based on Hugo Richard's concept.

Software: Maya, ZBrush, TopoGun, Substance Painter, Marmoset Toolbag.

Toys

2019

I sculpted these characters based on Satoshi Matsuura's concept. 

Software: ZBrush

Glory Predator

2020

HOHM GAME  

I was responsible for characters, props, some environment assets design for Glory Predator.

Software: Maya, Photoshop, ZBrush, Susbtance Painter.

Glory Predator

In-game Screenshots

2020

HOHM GAME

Some screenshots for what I designed for Glory Predator. 

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