Melissa Hawkins

2019

My personal character project which is inspired by Mass Effect series and from my imagination. 

Software: Substance Painter, ZBrush, Photoshop, Xgen, Marmoset Toolbag, XNormal.

Asura

2019

I made this character based on Amber Ye's concept. I was trying to focus on the skin shader and the effect of various materials. 

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Imperfect Cell

2020

A Dragon Ball Z fan art. I made it with my thought of the stretched skin and insect shell.

Software: Maya, ZBrush, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Orc

2019

A 3D character study based on Raid: Shadow legends.

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Girl Power

2019

I sculpted this character based on Hugo Richard's concept.

Software: Maya, ZBrush, TopoGun, Substance Painter, Marmoset Toolbag.

Toys

2019

I sculpted these characters based on Satoshi Matsuura's concept. 

Software: ZBrush

Glory Predator

2020

HOHM GAME  

I was responsible for characters, props, some environment assets design for Glory Predator.

Software: Maya, Photoshop, ZBrush, Susbtance Painter.

Glory Predator

In-game Screenshots

2020

HOHM GAME

Some screenshots for what I designed for Glory Predator. 

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