Melissa Hawkins

2019

My personal character project which is inspired by Mass Effect series and from my imagination. 

Software: Substance Painter, ZBrush, Photoshop, Xgen, Marmoset Toolbag, XNormal.

Asura

2019

I made this character based on Amber Ye's concept. I was trying to focus on the skin shader and the effect of various materials. 

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Orc

2019

A 3D character study based on Raid: Shadow legends.

Software: Maya, ZBrush, Marvelous Designer, Substance Painter, Marmoset Toolbag,

and Photoshop. 

Girl Power

2019

I sculpted this character based on Hugo Richard's concept.

Software: Maya, ZBrush, TopoGun, Substance Painter, Marmoset Toolbag.

Toys

2019

I sculpted these characters based on Satoshi Matsuura's concept. 

Software: ZBrush

Mobile Game Characters

2014

I was responsible for characters design and 3D modeling for a mobile game. It is totally hand painted texture style. 

Software: Maya, Photoshop, ZBrush.

© 2019 by TAIBIN ZHANG. Proudly created with Wix.com

Stylized characters1